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Pull requests list

Make it easier to opt out of bevy_audio A-Audio Sounds playback and modification D-Trivial Nice and easy! A great choice to get started with Bevy M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#23126 opened Feb 24, 2026 by janhohenheim Loading… 0.19
Improve WithInputWrapper to support InRef and In system inputs Fixes #23111 A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23122 opened Feb 23, 2026 by fcarvajalbrown Loading…
add coloring per text section in gizmos A-Gizmos Visual editor and debug gizmos A-Text Rendering and layout for characters C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23120 opened Feb 23, 2026 by nuts-rice Loading… 0.19
Create an example to show generating assets at runtime. A-Assets Load files from disk to use for things like images, models, and sounds C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#23116 opened Feb 23, 2026 by andriyDev Loading…
Move visibility range checking from the CPU to the GPU if NoCpuCulling is specified. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23115 opened Feb 22, 2026 by pcwalton Loading…
Fix atmosphere not allowing multiple cameras A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide O-XR Specific to virtual and augmented reality platforms S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23113 opened Feb 22, 2026 by stevesloan Loading…
Implements post-process lens distortion effects A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23110 opened Feb 22, 2026 by Breakdown-Dog Loading…
Make CPU visibility systems ignore meshes tagged with NoCpuCulling entirely. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23107 opened Feb 22, 2026 by pcwalton Loading…
Only copy the current transform to the previous transform component if the latter is out of date. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23106 opened Feb 22, 2026 by pcwalton Loading…
Add an ImageSaver AssetSaver, and simplify / split the asset saving example A-Assets Load files from disk to use for things like images, models, and sounds C-Examples An addition or correction to our examples C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23105 opened Feb 22, 2026 by andriyDev Loading…
Add component info to BRP registry schema A-Dev-Tools Tools used to debug Bevy applications. A-ECS Entities, components, systems, and events D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23102 opened Feb 21, 2026 by splo Loading…
bugfix: recompute inherited visibility when ChildOf component is removed A-Camera User-facing camera APIs and controllers. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23100 opened Feb 21, 2026 by HugoPeters1024 Loading…
Break dependency from bevy_anti_alias on bevy_post_process A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23098 opened Feb 21, 2026 by Zeophlite Loading…
Add configurable output_dir to EasyScreenRecordPlugin A-Dev-Tools Tools used to debug Bevy applications. C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23096 opened Feb 21, 2026 by hueypark Loading…
Add a setup Component derive helper A-ECS Entities, components, systems, and events D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#23093 opened Feb 21, 2026 by Runi-c Loading…
Add a DelayedCommands helper to support arbitrary delayed commands A-ECS Entities, components, systems, and events A-Time Involves time keeping and reporting C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23090 opened Feb 21, 2026 by Runi-c Loading…
Update getrandom requirement from 0.3 to 0.4 C-Dependencies A change to the crates that Bevy depends on
#23069 opened Feb 20, 2026 by dependabot bot Loading…
Update toml_edit requirement from 0.24.0 to 0.25.1 C-Dependencies A change to the crates that Bevy depends on
#23068 opened Feb 20, 2026 by dependabot bot Loading…
Bump super-linter/super-linter from 8.4.0 to 8.5.0 C-Dependencies A change to the crates that Bevy depends on
#23067 opened Feb 20, 2026 by dependabot bot Loading…
Add motion blur option to various stress tests A-Rendering Drawing game state to the screen C-Benchmarks Stress tests and benchmarks used to measure how fast things are D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23060 opened Feb 19, 2026 by greeble-dev Loading…
texture atlas top & left padding A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#23056 opened Feb 19, 2026 by Wuketuke Loading…
Non-linear color spaces for compositing 2d sprites A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Domain-Expert Requires deep knowledge in a given domain D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Design This issue requires design work to think about how it would best be accomplished
#23049 opened Feb 19, 2026 by mate-h Loading…
Swap tables when moving the only entity in them A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23045 opened Feb 18, 2026 by chescock Loading…
Add value_info to SetInfo for consistent collection type information A-Reflection Runtime information about types C-Code-Quality A section of code that is hard to understand or change C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23044 opened Feb 18, 2026 by Hifive55555 Loading…
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