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Pull requests: bevyengine/bevy
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Make it easier to opt out of bevy_audio
A-Audio
Sounds playback and modification
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Improve WithInputWrapper to support InRef and In system inputs Fixes #23111
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23122
opened Feb 23, 2026 by
fcarvajalbrown
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add coloring per text section in gizmos
A-Gizmos
Visual editor and debug gizmos
A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Create an example to show generating assets at runtime.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
#23116
opened Feb 23, 2026 by
andriyDev
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Move visibility range checking from the CPU to the GPU if Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
NoCpuCulling is specified.
A-Rendering
#23115
opened Feb 22, 2026 by
pcwalton
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Fix atmosphere not allowing multiple cameras
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
O-XR
Specific to virtual and augmented reality platforms
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23113
opened Feb 22, 2026 by
stevesloan
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Implements post-process lens distortion effects
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23110
opened Feb 22, 2026 by
Breakdown-Dog
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Make CPU visibility systems ignore meshes tagged with Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
NoCpuCulling entirely.
A-Rendering
#23107
opened Feb 22, 2026 by
pcwalton
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Only copy the current transform to the previous transform component if the latter is out of date.
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23106
opened Feb 22, 2026 by
pcwalton
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Add an Load files from disk to use for things like images, models, and sounds
C-Examples
An addition or correction to our examples
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
ImageSaver AssetSaver, and simplify / split the asset saving example
A-Assets
#23105
opened Feb 22, 2026 by
andriyDev
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Add component info to BRP registry schema
A-Dev-Tools
Tools used to debug Bevy applications.
A-ECS
Entities, components, systems, and events
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23102
opened Feb 21, 2026 by
splo
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bugfix: recompute inherited visibility when ChildOf component is removed
A-Camera
User-facing camera APIs and controllers.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#23100
opened Feb 21, 2026 by
HugoPeters1024
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Break dependency from Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
bevy_anti_alias on bevy_post_process
A-Rendering
#23098
opened Feb 21, 2026 by
Zeophlite
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Add configurable output_dir to EasyScreenRecordPlugin
A-Dev-Tools
Tools used to debug Bevy applications.
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#23096
opened Feb 21, 2026 by
hueypark
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Add a Entities, components, systems, and events
D-Macros
Code that generates Rust code
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
setup Component derive helper
A-ECS
#23093
opened Feb 21, 2026 by
Runi-c
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Add a Entities, components, systems, and events
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
DelayedCommands helper to support arbitrary delayed commands
A-ECS
#23090
opened Feb 21, 2026 by
Runi-c
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Update getrandom requirement from 0.3 to 0.4
C-Dependencies
A change to the crates that Bevy depends on
#23069
opened Feb 20, 2026 by
dependabot
bot
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Update toml_edit requirement from 0.24.0 to 0.25.1
C-Dependencies
A change to the crates that Bevy depends on
#23068
opened Feb 20, 2026 by
dependabot
bot
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Bump super-linter/super-linter from 8.4.0 to 8.5.0
C-Dependencies
A change to the crates that Bevy depends on
#23067
opened Feb 20, 2026 by
dependabot
bot
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Add motion blur option to various stress tests
A-Rendering
Drawing game state to the screen
C-Benchmarks
Stress tests and benchmarks used to measure how fast things are
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23060
opened Feb 19, 2026 by
greeble-dev
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texture atlas top & left padding
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
#23056
opened Feb 19, 2026 by
Wuketuke
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Non-linear color spaces for compositing 2d sprites
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Domain-Expert
Requires deep knowledge in a given domain
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#23049
opened Feb 19, 2026 by
mate-h
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Swap tables when moving the only entity in them
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23045
opened Feb 18, 2026 by
chescock
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Add value_info to SetInfo for consistent collection type information
A-Reflection
Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#23044
opened Feb 18, 2026 by
Hifive55555
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