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SynchronizedQueue.cs
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158 lines (127 loc) · 3.96 KB
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using System;
using System.Collections.Generic;
using System.Threading;
using TwitterStreamClient;
using TwitterStreamClient.TwitterObjects;
#region License
/*
Copyright (c) 2010 Danny Perez
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
*/
#endregion
namespace TwitterStreamClient
{
public class SynchronizedQueue<T>
{
string tag = "SMQ: ";
readonly object queueLock = new object();
Queue<T> queue;
// if flag = true, new data in queue
// if flag = false, no new data
bool readerFlag = false;
Logger logger = new Logger();
int timeout = 250;
public SynchronizedQueue ()
{
queue = new Queue<T> ();
}
public bool IsItemAvailable ()
{
int count;
// grab the data from the queue
lock (queueLock) {
// if producer is stuffing the queue
if (!readerFlag) {
try {
// wait for it to finish
Monitor.Wait (queueLock);
} catch (SynchronizationLockException e) {
Console.WriteLine (tag + e.Message);
Console.WriteLine (e.StackTrace);
logger.append (e.Message, Logger.LogLevel.ERROR);
} catch (ThreadInterruptedException e) {
Console.WriteLine (tag + e.Message);
Console.WriteLine (e.StackTrace);
logger.append (e.Message, Logger.LogLevel.ERROR);
}
}
count = queue.Count;
readerFlag = false;
Monitor.Pulse (queueLock);
}
return (count > 0);
}
public T RemoveItem ()
{
T msg = default(T);
// grab the data from the queue
lock (queueLock) {
// if producer is stuffing the queue
if (!readerFlag) {
try {
// wait for it to finish
Monitor.Wait (queueLock);
} catch (SynchronizationLockException e) {
Console.WriteLine (tag + e.Message);
Console.WriteLine (e.StackTrace);
logger.append (e.Message, Logger.LogLevel.ERROR);
} catch (ThreadInterruptedException e) {
Console.WriteLine (tag + e.Message);
Console.WriteLine (e.StackTrace);
logger.append (e.Message, Logger.LogLevel.ERROR);
}
}
// get the message
if (queue.Count > 0) {
msg = queue.Dequeue ();
}
readerFlag = false;
Monitor.Pulse (queueLock);
}
return msg;
}
public void AddItem (T item)
{
// enter critical region
lock (queueLock) {
// if client is currently removing, wait
if (readerFlag) {
try {
Monitor.Wait (queueLock);
} catch (SynchronizationLockException e) {
Console.WriteLine (tag + e.Message);
Console.WriteLine (e.StackTrace);
logger.append (e.Message, Logger.LogLevel.ERROR);
} catch (ThreadInterruptedException e) {
Console.WriteLine (tag + e.Message);
Console.WriteLine (e.StackTrace);
logger.append (e.Message, Logger.LogLevel.ERROR);
}
}
// else stuff data in the queue
readerFlag = true;
queue.Enqueue (item);
// notify other thread that we're done
Monitor.Pulse (queueLock);
// exit critical region
}
}
}
}