From 7f1626855887238de7bbd2ae811f2854bb2bb5ce Mon Sep 17 00:00:00 2001 From: Blitz54 Date: Sat, 28 Feb 2026 02:29:17 -0600 Subject: [PATCH] Update Energy Shield gain to Per 10 Intelligence --- src/Modules/CalcPerform.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/CalcPerform.lua b/src/Modules/CalcPerform.lua index 05b2d161b5..6e400270d7 100644 --- a/src/Modules/CalcPerform.lua +++ b/src/Modules/CalcPerform.lua @@ -497,7 +497,7 @@ local function doActorAttribsConditions(env, actor) modDB:NewMod("Mana", "BASE", m_floor(output.Int / 2), "Intelligence") end if not modDB:Flag(nil, "NoIntBonusToES") then - modDB:NewMod("EnergyShield", "INC", m_floor(output.Int / 5), "Intelligence") + modDB:NewMod("EnergyShield", "INC", m_floor(output.Int / 10), "Intelligence") end end end